final modeling 29 000 polys, 3 x 4096 by 4096 textures and a 2048 by 2048 texture for the guns ...
I really really hope you enjoy, I've put a lot of efforts in this, a lot of work, and I appreciate that a lot of people followed the improvement of this work... Hellboy created by Mike Mignola
hehe quite a long time ! Actually, I did the modeling in a few weeks and the texture, I did the lighting in Maya with a mattepainting provided by one of my teachers for the background. We also did a rig to animate hellboy, so basically, I spent about 2 months in part time so maybe 3-4 weeks full time to have the final animated character !
oh my god ! it's been almost a year since I came here, 23,775 views !! WAAAAAAAAAAAAAAAAAAAA Thanks everyone thanks to anyone who supported me trough this and anyone who simply views my work
how long did you work on that piece of art?